Personally, I liked the game when I got into it c:- But I got a bit irritated/bored when I couldn't find anyone. I think it might have been that there was too much walking around for me and not enough sneezes/sneeze description. It built up a lot of suspence when I was looking for someone to tickle- but then it got a bit disappointing when I couldn't find them or I got stuck.
It's why I liked...What was it called? The sneeze chamber? You had most of your sneeze inducers to start off with and the target was right there in front of you, so I thought there was more detail put into the options you could choose. I also liked the concept of a "sneeze point" system to unlock characters and inducers because it kept the player interested and always determined to discover how they could make the new subject sneeze and what they could do it with. But then again, these are just my opinions XD.
It would be interesting to see a macro sneeze game or a game which featured willing anthromorphic sneezers. c: